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Tech Lein > Blog > News > Dynmap Block Scan Forge 1.20.1 – Complete Setup and Optimization Guide
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Dynmap Block Scan Forge 1.20.1 – Complete Setup and Optimization Guide

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Last updated: June 4, 2025 10:13 am
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If you’re using Minecraft Forge 1.20.1 and seeking to enhance your server’s map capabilities, integrating Dynmap block scan is a game-changing feature. Dynmap, a powerful web-based map tool, can visually represent your Minecraft world in real time, and using block scans makes it even more precise by customizing how blocks are rendered. This guide dives deep into everything you need to know about configuring Dynmap block scan on Forge 1.20.1—from installation to troubleshooting and optimization.

Contents
What is Dynmap Block Scan in Forge 1.20.1?Prerequisites for Dynmap Block Scan on Forge 1.20.1How to Install Dynmap on Forge 1.20.1Enabling Block Scans for Mod CompatibilityAdvanced Configuration for Block ScanOptimizing Dynmap for Performance in Forge 1.20.1Common Issues and FixesUseful Dynmap Commands in ForgeBest Practices for Using Dynmap with Forge 1.20.1Conclusion

What is Dynmap Block Scan in Forge 1.20.1?

Dynmap block scan is a feature that enables server administrators to scan all registered blocks from mods and vanilla Minecraft to create accurate render definitions. It analyzes textures, block states, and metadata to determine how each block should appear on the map. This is essential for modded servers using Forge 1.20.1, as default Dynmap may not correctly visualize non-vanilla blocks without this scan.

Prerequisites for Dynmap Block Scan on Forge 1.20.1

Before proceeding with the setup, ensure you have the following:

  • Minecraft Forge 1.20.1 server installed and running.

  • Dynmap Mod for Forge 1.20.1.

  • A compatible block scan data generation tool (built into Dynmap or available as a standalone mod).

  • Java 17 or higher, required by most modern Forge builds.

  • Sufficient server resources: at least 4GB RAM, SSD recommended.

  • Optional: Dynmap RenderData directory access for customizing rendered blocks.

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How to Install Dynmap on Forge 1.20.1

  1. Download Dynmap Forge Mod
    Head over to CurseForge and download the latest version of Dynmap for Forge 1.20.1.

  2. Place Dynmap in Mods Folder
    Move the .jar file to your server’s mods/ directory.

  3. Launch the Server
    Start the server to allow Dynmap to generate configuration files. A dynmap/ folder will be created in the root directory.

  4. Access Dynmap Web Interface
    Open a browser and go to http://<server-ip>:8123. This URL gives you live access to the Dynmap view of your Minecraft world.

Enabling Block Scans for Mod Compatibility

To ensure modded blocks are correctly displayed:

  1. Run Initial Block Scan
    Use the command:

    bash
    /dynmap fullrender world
    /dynmap requestblockscan

    This command triggers Dynmap to scan all modded blocks in Forge 1.20.1 and generate .js render definitions.

  2. Access Generated Files
    Navigate to:

    bash
    /dynmap/renderdata/

    You’ll find files like texture.txt, custom-blocks.txt, and block model .js files.

  3. Customize as Needed
    Modify files in the renderdata folder to tweak how certain blocks are rendered. For instance:

    json
    {
    "name": "mod:custom_ore",
    "textures": ["mod:block/custom_ore"],
    "transparent": false
    }

Advanced Configuration for Block Scan

Edit the configuration.txt in the Dynmap folder for deeper control:

  • Enable detailed scan logging:

    lua
    block-scan-log-enabled: true
  • Set scan frequency (for dynamic updates):

    yaml
    block-scan-interval: 3600 # in seconds
  • Whitelist/Blacklist Blocks:
    Define which blocks should or shouldn’t be scanned using:

    wasm
    block-scan-whitelist: ["minecraft:stone", "mod:glowing_block"]
    block-scan-blacklist: ["mod:invisible_block"]

Optimizing Dynmap for Performance in Forge 1.20.1

To avoid lag and crashes:

  • Use Flat Map for Large Worlds
    Flat maps reduce rendering complexity.

  • Render in Chunks, Not Full World
    Use:

    bash
    /dynmap radiusrender world 0 0 100

    to limit rendering area.

  • Adjust update rates:
    In configuration.txt:

    sql
    updates-per-second: 5
  • Allocate More RAM
    For modded servers, allocate 6GB+ RAM to ensure Dynmap doesn’t bottleneck.

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Common Issues and Fixes

Issue Solution
Dynmap doesn’t load blocks from mods Ensure block scan has been run and custom blocks are defined in renderdata.
Map shows black or invisible areas Check texture paths and confirm that mod resource packs are loaded correctly.
Performance issues Reduce render distance or update intervals in configuration files.
Web UI doesn’t load Confirm port 8123 is open on your server firewall and Dynmap is properly initialized.

Useful Dynmap Commands in Forge

  • Start Full Render

    bash
    /dynmap fullrender world
  • Trigger Block Scan

    bash
    /dynmap requestblockscan
  • Reload Configuration

    bash
    /dynmap reload
  • Check Render Progress

    bash
    /dynmap pause fullrender
    /dynmap cancel fullrender

Best Practices for Using Dynmap with Forge 1.20.1

  • Regularly Backup RenderData
    This ensures you don’t lose custom settings after updates.

  • Update Dynmap Frequently
    Stay compatible with new Forge and mod releases.

  • Integrate with Permissions Plugins
    Hide certain map layers or limit access using plugins like LuckPerms.

  • Enable HTTPS for Web UI
    Secure your map with SSL, especially on public servers.

Conclusion

Implementing Dynmap block scan with Forge 1.20.1 is a crucial step for any serious Minecraft server admin seeking to deliver a visually accurate and high-performing web map. From installation to optimization, every step plays a vital role in achieving seamless compatibility with both vanilla and modded content.

If you’re running a custom modpack or aiming to showcase a massive multiplayer world, following these strategies ensures the map looks stunning and runs efficiently.

Also visit Tech Lein  for more quality informative content.

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